I am working on a Mars Colony environment, this is a lander that will be in the scene. I plan on putting this on the HoloLens as a large hologram of the mars lunar surface complete with Ships, Rovers and colony buildings. Kept it fairly low poly as my scene in Unity will have a cap for poly count. The terrain will take up a lot of the poly budget.
I included both a day and night rendering to show that the PBR transfers perfectly with the lighting.
Software used: MAX, Substance Painter and Photoshop for the group shots.